Michal says:
I had a problem with the beginning, where I saw design problems, unbalanced sounds, etc. But when I got deeper, just focused on the story, characters, and art which is awesome. I love the dialog system. My favorite scene is the bike riding. They are just riding a bike in the country for some time without interaction, but it is beautiful.
Michal says:
Puzzle adventure made of paper. Interesting approach to controls - the mouse (mechanical squid ANN 2.35f) physically collides with the environment. I didn't get the story, but it is just a first game from the whole trilogy. But there are some very interesting things in this true indie game.
Michal says:
All games from Amanita all worth playing. Samorost 3 is not an exception. Great graphics, where you will hardly recognize what is from a photo and what was made in a computer. Several planets I really enjoyed exploring. Also, it was the first game in my life where I collected all achievements.
Michal says:
Oxenfree is like Life Is Strange. But instead of manipulating time, there are ghosts. And instead of 3D, it's in 2D and it's shorter. The flow of dialogs between characters is really smooth and you can affect the relationships between characters. A great example of dialog-driven 2D adventure. The graphic of the game is also nice and unique.
nightschoolstudio.com/oxenfree
Michal says:
Very civil and intimate story told in a very pleasant way. I read people were disappointed by the end, but I think it fits the whole setting. The ending is smaller than the expectations but feels more realistic. Although the best visual element of the game is the poster (and check out the website), I love the environment. Just walking this world with the map in hand is great.
Michal says:
This game looks fantastic. The idea of the wooly boy in the Scandinavian country is really interesting and I really enjoyed it. But I didn't finish the game yet. The environment seems cute and casual, but the puzzles are based on physics and doesn't work so well. They are also harder than the game looks and the checkpoints are sometimes really far. Anyway, the world is still worth visiting. More games from the scandinavian countryside, please.
Michal says:
Great execution of 2D game - animations, cutscenes, story. You play for some characters during WWI, but you never fight (almost never). There are also text boxes with real info from the war and this was the first game I read these text boxes.
valianthearts.ubi.com/game/en-US/home/index.aspx
This website is made by Michal & Adam Berlinger, Jakub Rumler and with support of game dev team Circus Atos.